

This texture renderes a bump map for simulating water drops or frosted surfaces. For a better effect a bump map alone is not sufficient. Click on a snapshot to open it online.
Code template of parameters with their default values.
import * as PET from "pet/patterns/water-drops.js";
:
model.material.map = PET.texture( );
PET.material( model.material );
The parameters of the texture generator are:
width – texture width in pixels, default 1024height – texture height in pixels, default 512scale – pattern size [0,100], default 50density – patter density [0,100], default 40All texture modules share the same API.
pattern( x, y, z, color, options ) – pattern implementationtexture( {params} ) – generator for a texture with given parametersdefaults – object with default parametersmaterial( ... ) – material shader patcher